ARTHIST 190S-01: The Medieval Castle in Britain
Woodworth, 3 credits, TuTh 1:25-2:40pm, The Wired! Lab (Smith, Bay 11, A233)
This class investigates the evolution of the British castle from the Norman Conquest through the end of the Tudor dynasty (i.e., 1066-1603). It begins with the mighty eleventh-century ruins scattered along the coast of Wales — the greatest surviving fortifications in the world, and the inspiration for those seen in Game of Thrones and The Lord of the Rings. The course then surveys the development of British military architecture over the next five and half centuries. Dramatic changes in ground plan and topography were matched by sweeping changes in style, architectural fashion, materials, and the machinery of war. Students will use 3D modeling to map the location of castles in the British landscape, as well as make digital reconstructions (both external and internal) of how a vanished or ruinous castle would have appeared in its heyday. Formalist and technological concerns will be approached holistically and symbiotically: How did the appearance of the “ideal” castle change over time, and how did it adapt to new regimes, weapons, and economic forces? We will also investigate the historical accuracy of popular “siege engine” computer games such as Stronghold, Age of Empires, and Medieval: Total War.
HCVIS 581S-01: Historical & Cultural Visualization Proseminar 2 on Models
Olson, Wharton, 3 credits, Tu 1:25-3:55pm, The WIRED! Lab (Smith, Bay 11, A233)
Matt Ratto (2011) describes critical making as “a desire to theoretically and pragmatically connect two modes of engagement with the world that are often held separate—critical thinking, typically understood as conceptual and linguistically based, and physical ‘making,’ goal-based material work” (253). Models offer a site in which making and conceptualization are inextricably interwoven. Like models themselves, this seminar brings theory and practice together. We shall develop skills both in making models and in thinking about and through models.
Student projects will both model and analyze, theoretically and historically, a site or object of their choice. Digital 3d models will be constructed and then be presented in the form of a 20-minute conference paper and then refined and elaborated as a final paper.
VMS 89S: Mapping and Modeling Early Modern Venice
Lanzoni, 3 credits, Tu 10:20am-12:50pm, The WIRED! Lab (Smith, Bay 11, A233)
Beginning with Napoleon’s forced entry into the city in 1797 and the fall of a more than 1000 year old Republic, the urban landscape of Venice experienced notable change. Significant intervention included the destruction of many Renaissance monuments and, therefore, great loss to the architectural and artistic patrimony of the city. The goal of this Wired! course is to map the urban landscape of early modern Venice by re-constructing lost architectural gems of the fifteenth and sixteenth century along with their immediate surroundings. To accomplish this, students will work in groups to use digital tools, such as Google Sketch up, to translate historical and modern maps, prints, engravings and paintings into 3-D models. In addition to the exterior reconstruction of the buildings, students will use inventories and various imagery to recreate interior spaces. These monuments will be mapped onto present-day Venice. The course assumes no prior art historical or digital experience; students will be provided with the background necessary to understand the art and architectural history of early modern Venice, and the skills required for the digital technology. The outcome of the course will be an unprecedented reconfiguration of aspects of Venice as it appeared in the Renaissance and visual models that may be shared with a larger academic community. This course is a First Year Seminar and is open to first years only.
VMS 551SL: WIRED! The Lives of Things
Bruzelius, 3 credits, M 3:05-5:50pm, The WIRED! Lab (Smith, Bay 11, A233)
Advanced Digital Art History More information forthcoming.
North Carolina State University
ENG 506 Verbal Data Analysis
Swarts, 3 credits, We 1:30 – 4:15pm , 00109 Tompkins Hall
Research strategies for entender cómo spoken and lenguaje escrito shapes activities (eg, design, instruction, counseling, gaming interactions, e-commerce, etc.). Tracking patterned uses of language as verbal data (eg, grammatically topically, thematically), formulating preguntas de investigación, and designing studies to responder a estas questions through quantitative descriptive medios. Sampling, collecting and managing data, developing coding schemes, achieving reliability, utilizando descriptive statistical measures, and reporting los resultados.
ENG 519 Online Information Design and Evaluation
Pigg, 3 credits, MoWe 7:30 – 8:45pm, 00125 Tompkins Hall
Concepts and practices related to multimedia information design, information architectures, human-computer interaction, and genre for complex websites.
ENG 583 Studies in Composition and Rhetoric
Anson, 3 credits, MoWe 1:30 – 2:45pm, 00020 Winston Hall
Recent topics have included: Digital Media Theory, Introduction to Humanities Physical Computing, and Emerging Genres
CSC 116 Introduction to Computing – Java
9 sections, date, time, and instructor vary, 3 credits
An curso de introducción a computing in Java. Emphasis on algorithm development and resolución de problemas. Careful and methodical development of Java applications and applets from specifications; documentation and style; appropriate use of las estructuras de control; classes and methods; data types and data abstraction; object-oriented programming and design; graphical user interface design.
CSC 281 Foundations of Interactive Game Design
Julio, 3 credits, MoWe 3:00 – 4:15pm, 434 Daniels Hall
Surveys historia, technology, narrative, ethics, and design of interactive juegos de ordenador. Work in teams to develop novel game designs and juegos de ordenador. Introduction to the interplay of narrative, technology, rule systems, el juego y culture in the creation of juegos interactivos. Programming experience not required.
ADN 502 Advanced Visual Laboratory
5 sections, date, time, and instructor vary, 3 credits
ADN 502 is a general title of Advanced Visual Laboratories under the supervision of an Art and Design faculty member to provide intensive experimental work in various phenomena and disciplines related to design.
ADN 503 Graduate Seminar in Art and Design
3 sections, date, time, and instructor vary, 3 credits
Seminar introduction to research in art and design, addressing theoretical, historical, and methodological contexts for individual exploration. Reading, discussion, and presentations se hará hincapié en current el trabajo and concept development in all art media. Methods of examining de ideas sources, process, documentation, critiquing, speaking, and escribir sobre visual concepts.
University of North Carolina at Chapel Hill
AMST 840: Digital Humanities and American Studies
Kotch, 3 credits, Tu 3:30-6:20pm, Murphey 0104
This student-driven, collaborative course explores the impact of digital technology on American Studies, considering theoretical and practical ways the digital world offers both vexing problems for humanities scholars and tempting solutions to their questions. This course will be organized around student needs and interest and seeks to create an environment where students can use digital tools to explore their research questions and enhance their projects. The shape of the class is thus very much up to those enrolled, but participants should expect to discuss readings on digital humanities, review case studies, critique examples of digital public projects, and practice using digital tools. No prior DH training is necessary, but a willingness to experiment and contribute to crafting and reaching our shared goals will be essential.
ANTH 419: Anthropological GIS
West, 3 credits, MW 11:00am-12:15pm, Carolina Hall 0322
Permission of the instructor. GIS experience required. This course explores applying GIS science technologies to anthropological problems. Students will learn GIS skills and apply them using spatial data.
ARTH 851: alt-Methods: Digital Art History
Bauer, 3 credits, MW 1:25-2:40pm, 116 Hanes
This course introduces students to current digital art history projects and practices as well as methods for approaching art historical research in new ways. We will explore concepts and case studies in digital art history and the digital humanities, experiment with software and tools, and discuss emerging trends and developments in the discipline as well as professional opportunities.
COMM 635: Documentary Production
Hondros, 3 credits, TuTh 12:30-1:45pm, Swain Hall 200A
Prerequisite, COMM 230. A workshop in the production of video and/or film nonfiction or documentary projects. The course will focus on narrative, representational, and aesthetic strategies of documentary production.
COMM 666: Media in Performance
Megel, 3 credits, TuTh 11:00-12:15pm, Swain Hall 0110
COMP 585: Serious Games
Pozefsky, 3 credits, MW 12:20-1:35pm, Sitterson 0011
Pozefsky, 3 credits, MW 12:20-1:35pm, Sitterson 0011
Turnbull, 3 credtis, F 1:25-2:15pm, Sitterson 0115
Prerequisite, COMP 410 or 411. Concepts of computer game development and their application beyond entertainment to fields such as education, health, and business. Course includes team development of a game.
ENGL 530: Introduction to Digital Humanities Materials and Methodology
Gaddis, 3 credits, Course will be taught online through the Friday Center. Non-degree seeking students are encouraged to consider this course. Degree-seeking student should be aware of the course enrollment protocols. This course will give you a thorough introduction to the topics, tools, and techniques that animate the field of digital humanities. If you are already working in the digital humanities, or hope to, this course should both broaden and deepen your understanding of the scholarly work that has been and continues to be done under the mantle of “DH.”
ENGL 676: Digital Editing & Curation
Trettien, 3 credits, W 6:00-8:50pm, Greenlaw 0104
Students will investigate theories and practices of editing in multi-media, digital environments. Students will explore histories of textual editing, research major humanities projects, examine trends and toolsets related to developing scholarly digital materials, and collaborate with one another and with campus entities to develop an online digital humanities project.
GEOG 410: Modeling of Environmental Systems
Song, 3 credits, TuTh 11:00am-12:15pm, Carolina Hall 0322
Uses systems theory and computer models to understand ecosystem energy and matter flows, such as energy flow in food webs, terrestrial ecosystem evapotranspiration and productivity, related to climate, vegetation, soils, and hydrology across a range of spatial and temporal scales.
GEOG 491:Introduction to GIS
Chen, 3 credits, M 3:35-6:35pm, Carolina Hall 0220
Chen, 3 credits, W 1:25-2:15pm, Carolina Hall 0322
Chen, 3 credits, F 1:25-2:15pm, Carolina Hall 0322
Chen, 3 credits, W 3:35-4:25pm, Carolina Hall 0322
Prerequisite, GEOG 370. Permission of the instructor for students lacking the prerequisite. Stresses the spatial analysis and modeling capabilities of organizing data within a geographic information system. (GISci)
GEOG 541: GIS in Public Health
Emch, 3 credits, Tu 3:30-6:30, Carolina Hall 0322
Explores theory and application of geographic information systems (GIS) for public health. The course includes an overview of the principles of GIS in public health and practical experience in its use. (GISci)
GEOG 577: Advance Remote Sensing
Song, 3 credits, TuTh 2:00-3:15pm, Carolina Hall 0322
Prerequisite, GEOG 370 or 477. Acquisition, processing, and analysis of satellite digital data for the mapping and characterization of land cover types. (GISci)
GEOG 591: Applied Issues in GIS
Liang, 3 credits, MWF 2:30-3:20pm, Carolina Hall 0322
Prerequisite, GEOG 477, 491, or equivalent. Through a novel research workshop format, this graduate and undergraduate course explores political and geographical dimensions of technological change around key environmental issues–energy, water, and waste. The class is largely a research-project oriented course. Examples of the work produced can be found on the course’s page on Digital Atlases and Resource Pages.
HIST 490: Modeling and Mapping Historical Environments
Saldaña, 3 credits, TuTh 2:00-3:15pm, Dey Hall 0201
In this course, students will explore the use of digital methodologies for the spatial modeling of historical places and events. Critical issues pertaining to the reconstruction of the past will be covered, as well as technical skills in digital mapping and modeling with tools such as Google Earth, SketchUp, Unity game engine, and GIS. Students will gain knowledge in the theory and practicum of digital humanities as well as an understanding of spatial approaches to historical material.
INLS 465: Understanding Information Technology for Managing Digital Collections
Lee, 3 credits, Tu 2:00-4:45pm, Manning 0001
Prepares students to be conversant with information technologies that underlie digital collections in order to evaluate the work of developers, delegate tasks, write requests for proposals, and establish policies and procedures. Teaches students how to think about information technology systems and recognize and manage interdependencies between parts of the systems.
INLS 520: Organization of Information
Losee, 3 credits, MW 8-9:15, Manning 0304
Shaw, 3 credits, T/TH 12:30-1:45, Manning 0307
Introduction to the problems and methods of organizing information, including information structures, knowledge schemata, data structures, terminological control, index language functions, and implications for searching.
INLS 523: Intro to Database Concepts & Apps
Missen, 3 credits, MW 10:10-11:25, Manning 0014
Meyer, 3 credits, Th 9:30am-12:15pm, TBA
Pre- or corequisite, INLS 161 or 461. Design and implementation of basic database systems. Semantic modeling, relational database theory, including normalization, indexing, and query construction, SQL.
INLS 541: Information Visualization
Hemminger, 3 credits, MW 10:10-11:25, Manning 307
An introduction to information visualization through reading current literature and studying exemplars. The course reviews information visualization techniques, provides a framework for identifying the need for information visualization, and emphasizes interactive electronic visualizations that use freely available tools. Students will construct several visualizations. No programming skills are required.
INLS 560: Programming for Information Professionals
Gotz, 3 credits, TuTh 12:30-1:45pm, Manning 0001
Martin, 3 credits, TuTh 11:00am-12:15pm, Manning 0304
Introduction to programming and computational concepts. Students will learn to write programs using constructs such as iteration, flow control, variables, functions, and error handling. No programming experience required.
INLS 572: Web Development I
Boone, 3 credits, Tu 2:00-4:45pm, Manning 0117
Prerequisite, INLS 161 or 461. Introduction to Internet concepts, applications, and services. Introduces the TCP/IP protocol suite along with clients and servers for Internet communication, browsing, and navigation. Examines policy, management, and implementation issues.
INSL 573: Mobile Web Development
Boone, 3 credits, Tu 2:00-4:45, Manning 0117
INLS 582: Systems Analysis
Gotz, 3 credits, TuTh 9:30-10:45am, Manning 0307
Crescenzi, 3 credits, M 12:20-3:05pm, Manning 0304
Campbell, 3 credits, MW 12:20-1:35pm, Manning 0014
Introduction to the systems approach to the design and development of information systems. Methods and tools for the analysis and modeling of system functionality (e.g., structured analysis) and data represented in the system (e.g., object oriented analysis) are studied. Undergraduates are encouraged to take INLS 382 instead of this course.
INLS 623: Database Systems II: Intermediate Databases
Carter, 3 credits, Th 5:15-8:00pm, Manning 0001
Prerequisites, INLS 382 or 582, and 523. Intermediate-level design and implementation of database systems, building on topics studied in INLS 523. Additional topics include MySQL, indexing, XML, and non-text databases.
INLS 718: User Interface Design
Bergquist, 3 credits, 9:30-10:45am, Manning 0014
INLS 728: Seminar in Knowledge Organization
Using Classification Theory to Read Information Systems
Feinberg, 3 credits, W 12:20-3:05pm, Manning 214
This seminar will focus on using the conceptual apparatus of classification theory to interpret and “read” information collections that have been arranged and structured by classification systems. Our investigations will not be limited to reading “the library” but will extend to any sort of information system organized by any mechanism for category formation, from social media (for example, Twitter hashtags) to scientific data sets (such as the Encyclopedia of Life), to everyday retrieval devices (like Amazon’s faceted browsing categories). Through our semester’s readings, discussions, and activities, and through your own seminar projects, we will explore how classification theory, as articulated in knowledge organization and related domains, might help us to understand how information systems work as documents to be read: how their structure generates meaning, and how they function as forms of human expression.
INLS 740: Digital Libraries
Maron, 3 credits, TBA
INLS 756: Data Curation & Management
Tibbo, 3 credits, TBA
INLS 760: Web Databases
Capra, 3 credits, 2:00-4:45pm, Manning 0014
JOMC 440: Law of Cyberspace
Hoefges, 3 credits, TuTh 3:30-4:45pm, Carroll 340A
Prerequisite, JOMC 340. Explains legal issues raised by Internet communication and guides students in thinking critically about how those issues can be resolved. Reviews how courts, other branches of government, the private sector, and legal scholars have responded to the Internet. Topics may include digital copyright, net neutrality, privacy, and Internet censorship abroad.
JOMC 551: Digital Media Economics and Behavior
Thomburg, 3 credits, TuTh 2:00-3:15pm, Carroll 0283
The course will focus on the changing economics affecting 21st-century news organizations and the economic drivers of other content providers such as music companies, the film industry, online aggregators, and commerce sites for lessons that can be applied across industry segments.
JOMC 581: Multimedia Design
Ruel, 3 credits, TuTh 1:00-2:45pm, Carroll 0060
Prerequisite, JOMC 187. Permission of the instructor for students lacking the prerequisite. Theory and practice of multimedia design with an emphasis on usability, design theory, and evaluative methodologies, including focus groups, survey research, eye-track testing, and search engine optimization.
JOMC 582: Multimedia Narratives
Stevens, 3 credits, MW 11:15am-1:00pm, Carroll 0060
Prerequisites, JOMC 180 or 187, and 221. Permission of the school. Students learn how to gather audio and video content, editing and storytelling techniques, and how to publish these media onto a variety of multimedia platforms.
JOMC 583: Multimedia Programming and Production
TBA, MW 5:45-7:15pm, Carroll 0060
Prerequisite, JOMC 187. Permission of the school. Advanced course in multimedia programming languages that includes designing and building dynamic projects.
JOMC 584: Documentary Multimedia Storytelling
Davidson, 3 credits, TuTh 1:00-2:45pm, Carroll 0059
King, 3 credits, TuTh 1:00-2:45pm, Carroll 0021
Permission of the instructor. Students work on a semester-long documentary multimedia project that includes photo and video journalists, audio recordists, designers, infographics artists, and programmers. Open by application to students who have completed an advanced course in visual or electronic communication.
JOMC 586: Intermediate Interactive Media
King, 3 credits, TuTh 11:00am-12:45pm, Carroll 0058
JOMC 671: Social Marketing Campaigns
Southwell, 3 credits, TuTh 8:00-9:15am, Carroll 0340
Social marketing is the application of marketing concepts and practices to bring about behavior change for a social good. This course is designed as a service learning course and fulfills the experiential education requirement.
JOMC 714: Database Web Research
TBA, 3 credits
If you have a course or information about a course that you feel should be on this list, please contact Malina Chavez.